BREAKING
EA SEED Releases Mesh2Splat
0ms
avg conversion
0min+
old optimization
Skips the Old Pipeline
1Render images
2COLMAP init
3Optimize
4Direct convert
Mesh2Splat vs Optimization
Mesh2Splatnew
Under 0.5ms avg
No image generation
.glb mesh input
Optimization (2DGS)
Over 10 min
10 min to 1 hour images
Needs camera poses
PBR Relightable Output
Open Source on GitHub
AI NEWS BLITZ
Electronic Arts' SEED group has open-sourced a tool that turns meshes into 3D Gaussian Splatting.