BREAKING
EA SEED Releases Mesh2Splat
0
ms
avg conversion
0
min+
old optimization
Skips the Old Pipeline
1
Render images
↓
2
COLMAP init
↓
3
Optimize
↓
4
Direct convert
Mesh2Splat vs Optimization
Mesh2Splat
new
●
Under 0.5ms avg
●
No image generation
●
.glb mesh input
Optimization (2DGS)
●
Over 10 min
●
10 min to 1 hour images
●
Needs camera poses
PBR Relightable Output
Open Source on GitHub
AI NEWS BLITZ
Electronic Arts' SEED group has open-sourced a tool that turns meshes into 3D Gaussian Splatting.