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GPT-6 Astra Assembles Playable Godot Game Slice in Half a Day

  • AI Agents
  • Software Dev & Coding
  • Foundation Models

GPT-6 Astra has assembled a playable post-apocalyptic Godot game slice in roughly half a day, using Blender MCP for assets and delivering a rideable bike, live speedometer, shooting, XP drops, a resource HUD and NPCs moving around a base. The demonstration shows how AI-assisted game development is shifting from isolated code generation toward coordinated work across assets, engine scenes and gameplay systems.

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