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Solo Developer With Limited Coding Background Builds Playable Horror Level in Four Days Using AI Tools

  • Software Dev & Coding
  • Media Generation

A developer with limited programming knowledge says they built a playable, horror level inspired by Silent Hill and Fatal Frame on their own in four days, using Opus 5.5 in Claude Desktop, the Godot game engine, Meshy for 3D assets and Nano Banana for textures, with no manual code edits.

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